About: I'm an instructional designer at the Hunter College Campus Schools. I support the effective use of technology in schools and classrooms.

I am also keen on the role of games in education. Please find below an ever-changing picture of me. You know, just in case you were curious.

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Bill MacKenty

Technology strengthens, deepens, and broadens our learning...

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Getting to Z: part 1

Wednesday, February 01, 2006

part 2 | part 3 | part 4 | part 5 | part 6

For a few years, I have been increasingly interested in how COTS (commercial, off the shelf games) can be successfully used in the education space.

For a basic introduction to games and education please click here. This covers a teachers perspective of the games in education movement.

As a long time fan of text-based games, bringing a MUSH into my classroom seems a logical and natural progression of my interest in games in education.

This is an introduction to a multi-part series in which I hope to detail my successes and challenges using a Star Trek MUSH to help 8th graders (14 years old) understand XY and Z on a cartesian coordinate plane.

Most of my entries here will be cross-posted from my blog, http://www.mackenty.org. However, I’m sure some mush-specific material will emerge as we explore this exciting new instructional strategy, which I will post here.





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